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3D modelling and virtual worlds

3D-mallinnus ja virtuaalimaailmat

The 3D Modelling and Virtual Worlds research group focuses on development of automatic algorithms towards up-to-date 3D and virtual models created from airborne, UAV, mobile and terrestrial laser scanning data and corresponding images. The models are visualized in modern serious game environments where location-based applications are attached. The researchers of the group are from multi-disciplinary backgrounds: remote sensing, photogrammetry, geoinformation, computational science and multimedia.

Please visit the group webpage for more information and demos.

The research group is part of the Centre of Excellence in Laser Scanning (2014-2019).


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14-November-2014 Articles ‘Automated 3D scene reconstruction from open geospatial data sources: Airborne laser scanning and a 2D topographic database’ submitted to Remote Sens.

13-November-2014 Article ‘Fully automated power line extraction from airborne laser scanning point clouds in forest areas’ published in Remote Sens. 2014, 6(11), 11267-11282; doi:10.3390/rs61111267.

14-October-2014 Book chapter “Passive Localization of a Robot using Multiple-View Geometry” submitted to “Architectural Design of Advanced Swarm Robotics Systems”.

3-September-2014 M.Sc. Ehsan Khoramshahi started to work in stereo-vision modelling in FGI.

1-September-2014 Eero Salminen started to work in 3D modelling and immersive environment development (Oculus Rift) in FGI.

11-13-August-2014 Tuomas Turppa participated  ‘2014 Game developers’ conference in Germany.

28-29-May-2014 Lingli Zhu presented ‘Weather system development for different 3D environment’ in Geo business 2014 workshop in UK.

4-April-2014: Articles ‘The Use of Airborne and Mobile Laser Scanning for Modelling Railway Environments in 3D’ published in Remote Sens. 2014, 6(4), 3075-3100; doi:10.3390/rs6043075.

7-January-2014: Tuomas Turppa started to work in Unity Game engine development in FGI.

17-Dec-2013: New 3D demos of Keilaniemi and Sundsberg (updated 7.1.2014) are now available. Follow the links on the names to explore them.

2-Sep-2013: Yiwu Wang started to work in Unity Game engine development.

1-Sep-2013: New research group established

Older news on the mobile mapping research activities can be found at the previous research group's pages: Mobile mapping